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GAME - 302. Game Studio II3 credit(s) In this advanced studio course, students from all Game Design tracks will continue to work in interdisciplinary teams composed of members from all Game Design tracks. Teams will tackle more ambitious projects that include mobile/social game development, educational gameplay, and community engagement strategies. Simulated sprints will serve as the backbone of the course structure, allowing the students to master their time management and teamwork skills. In addition, students will be tasked with developing marketing plans and distribution strategies. Through the presentation of these plans, students will demonstrate an understanding of how games are brought to market and reach intended audiences. By the end of the course, students will have produced high quality game components and curated previous track specific work that demonstrate mastery in their fields. Rigorous playtesting sessions and group critiques will refine student's ability to evaluate games from conceptual, aesthetic, functional, and entrepreneurial perspectives. |
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